Ground units form the backbone of any Advance Wars army. They are diverse, ranging from the humble Infantry to the mighty Medium Tank. Infantry (1000G) are cheap, can capture properties, and are essential for scouting and holding ground. Mechs (3000G) are stronger versions of Infantry, with better attack and defense, especially in forests. Recon (4000G) units are fast and have good vision, ideal for scouting and harassing infantry.

Tanks (6000G) are your primary offensive ground unit, strong against most other ground units. Medium Tanks (16000G) are incredibly powerful, capable of devastating enemy forces but are very expensive. Anti-Air (8000G) units are crucial for defending against air attacks and are also effective against infantry. Artillery (12000G) and Rockets (15000G) provide indirect fire support, allowing you to attack enemies from a distance without fear of retaliation. Understanding the cost-effectiveness and role of each ground unit is vital for building a balanced and effective army.