Beyond resource and military buildings, several other structures provide crucial economic and support functions. Houses increase your population limit. Markets allow you to trade resources and research economic upgrades. Churches (or Mosques/Temples) train Explorer units and research religious technologies. Trading Posts are built on trade routes or Native American settlements to generate Coin or gain unique units/technologies. Banks (Dutch) generate passive Coin. Ensure you have enough Houses to support your army. Markets are essential for balancing your economy. Trading Posts are a vital source of income and strategic advantage. These buildings, while not directly combat-oriented, are indispensable for a thriving empire.
