Weapons come in various forms, each offering different damage types, attack ranges, and special effects. Melee weapons (swords, axes, spears) are for close combat, while ranged weapons (bows, crossbows, staves) allow you to attack from a distance. Magical weapons often deal elemental damage or apply status effects. Pay attention to a weapon's damage type (physical, fire, frost, blight, shock, spirit) as some enemies are more vulnerable to certain types. Equipping your heroes with weapons that complement their skills and your army's composition is key.

Common Weapon Types:
- Swords: Balanced damage, often with cleave or defensive bonuses.
- Axes: High damage, often with armor-piercing or bleed effects.
- Spears: Good against cavalry, often with reach or defensive stances.
- Bows/Crossbows: Ranged physical damage, good for consistent output.
- Staves/Orbs: Ranged magical damage, often with elemental effects or debuffs.