The elevator descends into the horrifying depths of the Meat Processing Plant, a grotesque industrial complex where the true nature of Mandus's 'Machine' begins to manifest. This area is characterized by its blood-soaked floors, hanging carcasses, and the constant, sickening sounds of grinding machinery and animalistic cries. This is where you will encounter the first direct threats and where the game's horror intensifies significantly. Stealth and careful navigation become paramount as you move through this gruesome environment. The air is thick with the stench of death and decay, and the visual design is intentionally disturbing, emphasizing the industrial scale of the atrocities being committed.
