Upon exiting the elevator, you'll be immediately confronted with the grim reality of the slaughterhouse. The path forward is often obscured by hanging carcasses and machinery. Your primary goal is to find a way through this section, which will involve navigating narrow passages and avoiding the patrolling 'Manpigs'. These are the game's primary antagonists, and direct confrontation is not an option. They are blind but have acute hearing, so stealth is crucial.

Move slowly and quietly, crouching whenever possible (Ctrl/C). Use environmental cover such as crates, machinery, and hanging meat to break line of sight. Listen carefully for their guttural grunts and heavy footsteps; these sounds will indicate their proximity and patrol patterns. If a Manpig detects you, it will give chase. Your best option is to run and find a hiding spot, such as a dark corner or behind a large object. Do not attempt to outrun them in open areas. You may need to manipulate levers or open gates to clear your path, which can create noise. Time these actions carefully when a Manpig is far away or facing the other direction. The slaughterhouse is a maze of conveyor belts, processing stations, and bloodied floors. Keep an eye out for notes that provide chilling insights into the plant's operations and Mandus's deteriorating mental state. Your ultimate goal in this section is to reach the next major area, often indicated by a large, heavy door or a further descent into the complex.