Sabotages on Mira HQ are crucial for creating chaos and kill opportunities.
- Lights (Reactor) + Kill: Sabotage lights, then kill an isolated Crewmate in a dark room (e.g., Lab, Reactor). Vent away.
- Reactor/O2 + Door Lock: Sabotage a critical system, then lock doors to prevent Crewmates from reaching the fix locations in time, or to trap a Crewmate for a kill.
- Comms + Kill: Sabotage comms to disable the map and Admin log. This is particularly effective on Mira HQ as the Admin log is a primary tracking tool for Crewmates. Kill in a less-trafficked area.
- Double Sabotage: If there are two Impostors, one can sabotage lights while the other sabotages Reactor/O2. This forces Crewmates to split, creating multiple kill opportunities.
Use your vent system to quickly move to sabotage locations and then to kill spots, maximizing your efficiency.