Key Tasks on Airship
The Airship map in Among Us introduces several unique tasks, many of which are visually distinct or require precise interactions. Understanding their locations and potential dangers is crucial for both Crewmates and Impostors. This guide details each task, its specific location on the Airship, and strategic considerations.Visual Tasks on the Airship
Visual tasks are invaluable for Crewmates as they provide irrefutable proof of innocence. If visual tasks are enabled in game settings, completing one in front of other players will immediately clear you.- Develop Photos: Located in the Records room. This task involves waiting for a photo to develop on a screen.
- Sort Records: Also found in the Records room. This task requires you to drag and drop records into their correct slots.
- Empty Garbage: Situated in the Cargo Bay. This visual task involves pulling a lever to eject garbage.
Long Tasks on the Airship
These tasks typically involve multiple steps or take a significant amount of time to complete, making them potential targets for Impostor ambushes.- Wires: Found in the Electrical room. This task requires connecting colored wires. Unlike other maps, the Airship's Wires task is consistently located in Electrical.
- Upload Data: Located in the Communications room. This task involves initiating an upload and then waiting for it to complete in another location (usually the Admin or Navigation room).
- Fix Wiring: Also found in the Electrical room. This task involves a sequence of connecting wires, similar to the general "Wires" task but often a distinct entry in the task list.
- Calibrate Power: Situated in the Reactor room. This task requires precise timing to stop a dial within a designated zone. Be aware that the Reactor room is a high-traffic area and a common Impostor hunting ground.
Short Tasks on the Airship
While generally quicker to complete, these tasks can still be dangerous due to their locations and the potential for Impostors to lie in wait.- Polish Ruby: Located in the Vault room. This task involves polishing a large ruby until it shines. The Vault is a relatively isolated area.
- Fix Shower: Found in the Showers room. This task involves interacting with shower controls. The Showers room can be a bottleneck and a risky area.
- Dress Mannequin: Situated in the Gap Room. This task involves dressing a mannequin. The Gap Room is known for its vent access and can be a dangerous spot for Crewmates.
- Reset Breakers: Located in the Electrical room. This task involves flipping a series of switches.
- Swipe Card: Found in the Admin room. This task requires you to swipe a keycard through a reader at the correct speed. This is a very common and highly visible task on the Airship, often used by Impostors to feign innocence.
Tasks Requiring Movement Between Levels and Associated Dangers
The Airship's multi-level design introduces unique risks for tasks that require traversing between different floors.- Upload Data: This task is a prime example. After initiating the data upload in Communications, you must wait for it to complete, which often occurs in the Admin or Navigation rooms. This means you'll be stationary in one area and then need to move to another, potentially exposing yourself to an Impostor who could have followed you or anticipated your movement.
- Navigation Tasks: Many tasks in Navigation, such as charting a course or adjusting stabilizers, might require you to interact with consoles that are spread out within the room or even require a brief trip to another nearby location to retrieve an item. Impostors can easily intercept players moving between these points.
- Engine Room and Reactor Room Interconnectivity: While not strictly between levels, the proximity and pathways between the Engine Room and the Reactor room can be hazardous. Players moving between these two critical areas are often isolated and can be easily trapped by an Impostor.