Mira HQ's sabotages are similar to The Skeld but with different locations.
- Lights (Reactor): Head to Reactor to fix. The path through the decontamination corridor can be dangerous in the dark.
- Reactor Meltdown (Reactor): Two players must simultaneously interact with the hand scanners in Reactor. This is a critical sabotage.
- O2 Depletion (O2/Admin): Two players must input codes in O2 and Admin. This is also a critical sabotage.
- Communications (Communications): Disables the map and Admin log. Fix it if you can, but prioritize critical sabotages. The Admin log is particularly useful on Mira HQ, so fixing Comms is more important here than on The Skeld.
Always prioritize Reactor and O2. Be aware that Impostors can use the interconnected vents to quickly move between sabotage locations and kill spots.