Glossary of Among Us Terms
Among Us has developed its own unique lexicon of terms and slang that players use to communicate effectively and efficiently. Understanding these terms is essential for new players to grasp the nuances of gameplay and to participate fully in discussions and strategy. This glossary breaks down the most common terms you'll encounter.
Navigating the world of Among Us can be confusing without understanding its specialized vocabulary. From the core roles of 'Crewmate' and 'Impostor' to the various actions and game mechanics, each term carries specific meaning. This glossary aims to demystify the language of Among Us, providing clear definitions for commonly used phrases and slang. Whether you're trying to understand a streamer's commentary or participate in a heated discussion during an emergency meeting, knowing these terms will sificantly enhance your gameplay experience and your ability to communicate effectively with other players.
- Crewmate: The majority of players, whose goal is to complete tasks and identify impostors.
- Impostor: The minority of players, whose goal is to kill crewmates and sabotage the ship.
- Vent: A secret passage used by impostors to move quickly and discreetly.
- Sabotage: Actions taken by impostors to disrupt crewmate progress (e.g., lights, O2, reactor).
- Task: Mini-games that crewmates must complete to win.
- Visual Task: Tasks with visible animations that prove innocence.
- Emergency Meeting: A button that can be pressed to call a discussion.
- Report: To notify other players of a dead body.
- Sus: Short for suspicious, used to describe a player who is acting strangely.
- Clear: To confirm that a player is innocent.
- Vouch: To vouch for someone's innocence, often based on shared observation.
- Alibi: A statement or evidence that proves a player was elsewhere during a kill.
- Meta: The prevailing strategies and tactics used by the community.
- Stack Kill: When multiple players are in the same spot, allowing an impostor to kill one without others noticing immediately.
- Self-Report: When an impostor reports the body they just killed.
- Hard Clear: Definitive proof of innocence (e.g., visual task).
- Soft Clear: A strong indication of innocence, but not definitive proof.
- Third Impostor: A crewmate who is not an impostor but acts suspiciously, often due to paranoia or misinterpretation.
- Third Impostor (Impostor context): A crewmate who is acting like an impostor, making them a target for suspicion.
- Skipping Vote: Choosing not to vote for anyone during a meeting.
| Term | Definition |
|---|---|
| Crewmate | Innocent player |
| Impostor | Deceptive player |
| Vent | Impostor travel system |
| Sabotage | Disruption of ship systems |
| Sus | Suspicious |