Mira HQ is a more challenging map for Crewmates due to its interconnected vents and lack of security cameras. Vigilance and careful observation are key.
Early Game (First 1-2 Minutes)
Focus on tasks in the long hallway (Balcony, Admin, Communications). Be extremely cautious in isolated rooms like Reactor, Lab, or Greenhouse. The Admin door log is your primary source of tracking information; check it frequently if you pass by. Since vents are interconnected across the entire map, be suspicious of anyone who seems to appear out of nowhere or moves too quickly between distant rooms.
Mid Game (After First Report)
After a body is reported, pay close attention to who was seen near the body's location and who has a plausible alibi. The decontamination corridor can be a kill trap; avoid going through it alone. If lights are sabotaged, head to Reactor to fix them. The lack of cameras means you rely heavily on player sightings and the Admin log. Try to stick with one or two trusted Crewmates.
Late Game (Few Players Remaining)
With fewer players, Impostors have an easier time getting kills. Prioritize finishing tasks, especially if you're close to a task win. If a critical sabotage (Reactor or O2) occurs, drop everything and fix it. Be very wary of being alone. If you have a strong suspicion, present your evidence clearly during a meeting. Remember that Impostors can vent across the entire map, so a player seen in one area can quickly appear in another.