Apex Pack Trivia
Apex Packs in Apex Legends are more than just loot boxes; they are steeped in the lore and mechanics of the game. Understanding some of the trivia surrounding them can enhance the player's appreciation for the game's des and reward systems.
One interesting piece of trivia is the guaranteed pity system for rarer items. Players are guaranteed to receive at least one Epic item within every 30 Apex Packs opened. Furthermore, Heirloom Shards, the currency used to craft exclusive Heirloom melee weapons, are guaranteed within 500 Apex Packs. This system ensures that players will eventually obtain high-tier rewards, regardless of luck.
- Pity System: Guarantees at least one Epic item every 30 packs.
- Heirloom Guarantee: Guarantees Heirloom Shards within 500 packs.
- No Duplicates for Rarity: You cannot receive a duplicate item of the same rarity if you already own all items of that rarity. Instead, you'll receive Crafting Metals.
- Thematic Packs: Introduced during events, these guarantee items related to the event's theme.
- Collection Event Packs: Contain at least one item from a specific Collection Event.
Another notable aspect is the absence of duplicate items of the same rarity if a player has already acquired all items of that rarity. In such cases, You will receive Crafting Metals instead, which can then be used to craft other desired cosmetic items. This prevents players from accumulating unwanted duplicates of common or rare items.
The des of Apex Packs is intended to balance the thrill of random chance with a sense of guaranteed progression, ensuring that dedicated players are consistently rewarded with valuable cosmetic content.
| Trivia Point | Detail |
|---|---|
| Epic Item Guarantee | Within 30 Apex Packs |
| Heirloom Shard Guarantee | Within 500 Apex Packs |
| Duplicate Item Handling | Replaced with Crafting Metals |
| Thematic Packs | Event-specific item guarantees |