Location: Caverns of the Old Gods
Phases: 2
Weakness: Slow recovery after attacks, vulnerable to sustained damage on limbs.
Amiran is your first major boss, a massive, lumbering creature. In Phase 1, he uses slow, powerful slams and sweeps. The key is to dodge *into* his attacks to get behind him, then land 2-3 quick hits on his legs or arms. Do not get greedy. When he raises his arms and glows, he's about to perform a large AoE ground slam; sprint away or use a well-timed dodge. Your companion will often draw his attention, creating openings. In Phase 2 (around 50% health), he becomes slightly more aggressive and may add a short-range roar attack that stuns. Continue the hit-and-run tactics. Prioritize staying alive and managing your stamina for dodges. Rewards include a significant amount of Vigor and a key item for progression.
