Baldur's Gate 3
Baldur's Gate 3

Act 3 Main Quests

Master Baldur's Gate 3 Act 3. Confront the Elder Brain, secure Netherstones from Gortash and Orin, and rally allies for the epic conclusion.

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Act 3 of Baldur's Gate 3 marks the grand finale, plunging players into the heart of the iconic city of Baldur's Gate. The main quests in this act are monumental, focusing on the ultimate confrontation with the Absolute and its masterminds. Players will navigate complex political landscapes, uncover deep-seated conspiracies, and make world-altering decisions that will determine the fate of the Sword Coast and beyond.

The Grand Finale: Confronting the Elder Brain

The overarching goal of Act 3 is to deal with the Elder Brain, the sentient entity controlling the tadpole-infested populace. This involves a series of critical quests:

  • Get Gortash's Netherstone: You must confront Lord Enver Gortash, a powerful figure in Baldur's Gate, who possesses one of the three Netherstones. This questline often involves navigating the Steel Watch's defenses and potentially making difficult alliances. Key objectives include Disable the Steel Watch and deciding whether to Consider Gortash's Bargain.
  • Get Orin's Netherstone: The other Netherstone is held by Orin the Red, a ruthless leader of the Bhaal cult. Obtaining it requires delving into the city's underbelly, investigating a series of gruesome murders, and proving your worth to the Murder Tribunal. Key steps include Investigate the Murders and Rescue Orin's Victim.
  • Control the Elder Brain or Destroy the Elder Brain: With the Netherstones in hand, you face the ultimate choice: seize control of the Elder Brain's vast power or eradicate it entirely, each path leading to a distinct conclusion for the game.

Gather Your Allies

As the final conflict looms, the importance of your past actions becomes paramount. The 'Gather Your Allies' quest tasks you with seeking out and convincing companions and factions you've aided throughout your journey to join your cause. The strength and number of your allies can significantly influence the outcome of the final battles and the subsequent epilogue.

Transitioning to Act 3

While the journey to Moonrise Towers is technically the end of Act 2, the path taken to reach it, whether through the perilous Mountain Pass or the treacherous Underdark, sets the stage for the challenges of Act 3. The decisions made during this transition can impact your starting position and available resources upon entering the city.

Act 3 is a test of your accumulated knowledge, strategic prowess, and moral fortitude. The choices you make here will resonate throughout the endgame and determine the legacy you leave behind.