Baldur's Gate 3
Baldur's Gate 3

Character Creation: Your First Steps

A detailed guide to character creation in Baldur's Gate 3, covering races, classes, backgrounds, and skill selection.

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Your journey begins with a crucial decision: who will you be? Baldur's Gate 3 offers a vast array of races, classes, and backgrounds, each with unique strengths and role-playing opportunities. Take your time here, as your choices will shape your entire adventure.

Choosing Your Race

Races offer unique racial bonuses, proficiencies, and sometimes even spells. Consider how these align with your desired playstyle.

  • Humans: Versatile and adaptable.
  • Elves: Keen senses, proficiency with bows and longswords.
  • Dwarves: Hardy and resilient, proficient with axes and hammers.
  • Githyanki: Psionic abilities, martial prowess.
  • Tieflings: Infernal heritage, fire resistance, innate spells.
  • Half-Elves: Blend of human and elven traits.
  • Halflings: Lucky and stealthy.
  • Gnomes: Intelligent and resistant to magic.
  • Dragonborn: Draconic ancestry, breath weapon.
  • Half-Orcs: Brutish strength, savage attacks.

Selecting Your Class

Your class defines your primary role in combat and your available abilities. Think about what kind of adventurer you want to be.

  • Fighter: Master of weapons and armor.
  • Barbarian: Unleashes primal rage.
  • Rogue: Stealthy, cunning, and deadly.
  • Ranger: Skilled hunter and tracker.
  • Paladin: Holy warrior, divine magic.
  • Cleric: Divine spellcaster, healer.
  • Wizard: Master of arcane spells.
  • Sorcerer: Innate magical power.
  • Warlock: Pact magic, powerful invocations.
  • Bard: Charismatic performer, support and control.
  • Druid: Nature magic, shapeshifting.
  • Monk: Unarmed combat, spiritual discipline.

Backgrounds & Skills

Backgrounds provide skill proficiencies and role-playing hooks. Choose one that complements your character's story and desired skills.

  • Acolyte: Insight, Religion.
  • Charlatan: Deception, Sleight of Hand.
  • Criminal: Deception, Stealth.
  • Entertainer: Acrobatics, Performance.
  • Folk Hero: Animal Handling, Survival.
  • Guild Artisan: Insight, Persuasion.
  • Noble: History, Persuasion.
  • Outlander: Athletics, Survival.
  • Sage: Arcana, History.
  • Soldier: Athletics, Intimidation.
  • Urchin: Sleight of Hand, Stealth.