Difficulty Settings
Batman: Arkham City offers a range of difficulty settings to suit every player, from those new to the Arkhamverse to seasoned veterans seeking the ultimate challenge. Your chosen difficulty impacts enemy aggression, damage output, and the availability of crucial combat prompts. It's important to select a setting that matches your skill level and desired experience, as it can significantly alter your approach to both combat and predator encounters.
Choosing Your Challenge
You'll typically select your difficulty at the start of a new game. While you can't change the difficulty mid-campaign, understanding the nuances of each setting will help you make an informed decision.
- Easy: Ideal for players who want to focus on the narrative and exploration without the stress of demanding combat.
- Normal: The standard experience, offering a balanced challenge for most players.
- Hard: For those seeking a tougher fight, with more aggressive enemies and less room for error.
- New Game+: Unlocked after completing the main story on any difficulty. This mode significantly ramps up the challenge and offers unique rewards.
Detailed Difficulty Breakdown
Easy Difficulty
On Easy, enemies are less perceptive and deal reduced damage. Combat prompts, such as the counter icon (blue lightning bolt over an enemy's head), appear for a longer duration, giving you ample time to react. This is perfect for learning the intricate Freeflow Combat system and mastering Batman's gadgets like the Batarang and Explosive Gel without constant pressure.
- Combat:
- Enemy attacks are slower and less frequent.
- Counter prompts are highly visible and linger.
- Batman takes significantly less damage from attacks.
- Fewer enemies will carry firearms in open combat scenarios.
- Predator Encounters:
- Thugs are less likely to notice Batman's movements.
- Detection meters fill more slowly.
- Environmental takedowns (e.g., Vent Takedowns, Ledge Takedowns) are easier to execute without being spotted.
Normal Difficulty
Normal difficulty provides the intended Arkham City experience. Enemies are more responsive, and combat requires a good grasp of timing and gadget usage. Counter prompts are still present but require quicker reflexes than on Easy.
- Combat:
- Enemies attack at a moderate pace.
- Counter prompts are visible but require timely input.
- Batman takes standard damage.
- A balanced mix of unarmed thugs, armed thugs, and armored enemies will appear.
- Predator Encounters:
- Thugs are moderately alert.
- Detection meters fill at a standard rate.
- Strategic use of Detective Mode and gadgets like the Smoke Pellet is encouraged.
Hard Difficulty
Hard difficulty is where the true challenge begins. Enemies are highly aggressive, deal increased damage, and, most critically, counter prompts are completely removed. This forces players to rely on visual cues and sound to anticipate attacks, demanding mastery of the combat system. Boss battles, such as the fight against Mr. Freeze in the GCPD building, become significantly more complex, requiring flawless execution of strategies.
- Combat:
- Enemies attack relentlessly and quickly.
- No counter prompts are displayed. You must visually identify incoming attacks (e.g., an enemy raising their fist) and press the counter button manually.
- Batman takes significantly more damage, making even minor mistakes costly.
- More enemies will be armed with firearms, shields, and other advanced weaponry.
- Freeflow Combo streaks are harder to maintain due to increased enemy aggression.
- Predator Encounters:
- Thugs are highly perceptive and will quickly spot Batman.
- Detection meters fill rapidly.
- Aggressive tactics are often punished; stealth and careful planning are paramount.
- Utilize tools like the Sonic Shock Batarang to disable armed opponents or the Remote Electrical Charge (REC) to stun groups effectively.
New Game+
New Game+ is unlocked after completing the main story on any difficulty. It automatically sets the game to Hard difficulty, meaning no counter prompts. However, you retain all your previously unlocked gadgets, upgrades, and experience points from your first playthrough. This allows you to tackle the increased challenge with a fully equipped Batman. Additionally, Riddler Trophies and other collectibles reset, giving you another chance to achieve 100% completion.
- All Hard Difficulty modifiers apply.
- Retained Upgrades: Start with all acquired Waynetech upgrades, such as Critical Strikes and Armor Upgrades.
- Retained Gadgets: All gadgets, including the Line Launcher, Remote Control Batarang, and Disruptor, are available from the start.
- Collectibles Reset: All Riddler Challenges, including Riddler Trophies, Riddles, and destructible objects, are reset, allowing for a fresh hunt.
- Story Progression: The main story and side missions restart from the beginning.