After the events of Chapter 3, you'll find yourself in a new, unsettling area that leads to 'Bendy Land'. This is Joey Drew's failed attempt at a theme park, now a decaying, ink-filled ruin. Your initial goal is to navigate the entrance and find a way deeper into the attraction. The area is vast and can be disorienting.

Look for signs and pathways that guide you through the various sections of Bendy Land, such as the 'Haunted House' or the 'Pirate Ride'. You'll encounter more Searchers and potentially the Butcher Gang. The environment itself is a puzzle, with broken rides and collapsed structures blocking your way. You'll often need to find levers or activate power sources to clear paths. The atmosphere here is a unique blend of childhood nostalgia and grotesque horror, making it particularly unsettling. Keep an eye out for hidden audio logs that shed light on the park's creation and its ultimate failure.