BioShock 2
BioShock 2

Plasmids

Master BioShock 2's Plasmids like Electro Bolt and Incinerate. Learn how these EVE-powered abilities stun, freeze, and assist Subject Delta in combat.

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Plasmids are active abilities powered by EVE, offering offensive, defensive, and utility options. Electro Bolt stuns enemies and activates machinery. Incinerate! sets enemies ablaze and melts ice. Telekinesis allows you to grab and throw objects. Winter Blast freezes enemies solid. Hypnotize Big Daddy turns a Big Daddy into a temporary ally. Insect Swarm distracts and damages enemies. Cyclone Trap creates a vortex that launches enemies. Security Command summons friendly security bots. Decoy creates a holographic distraction. Each Plasmid has three upgrade levels, purchased with ADAM at Gatherer's Gardens, significantly increasing their power and effectiveness. Experiment with combinations to find what works best for your playstyle and the situation at hand.

Plasmids - BioShock 2 screenshot
Plasmids