Blood
Blood

E3M1: 'Ghost Town'

Face eerie Death Shrouds in Blood's E3M1: 'Ghost Town'. Traverse an abandoned Western town, clearing cultists and zombies while securing buildings.

·Multi-source verified (52/52)

You begin 'Ghost Town' in a desolate, abandoned town, often with a Western theme. This level features open areas, multiple buildings, and introduces the elusive Death Shrouds.

E3M1: 'Ghost Town' - Blood screenshot
E3M1: 'Ghost Town'
  1. Town Entrance: Clear the initial Cultists and Zombies. Explore the various buildings: saloons, general stores, and residential houses.
  2. Death Shrouds: These new enemies are cloaked, flying creatures that are difficult to see and hit. They fire projectiles and can be quite deadly. Use the Tommy Gun or Tesla Cannon to track and eliminate them. The Flare Gun's secondary fire can sometimes reveal them.
  3. Finding the Keys: You'll need to find keys (e.g., Skull Key, Spider Key) to unlock various buildings or activate mechanisms. These are often hidden in safes, behind bars, or in secret rooms.
  4. Environmental Puzzles: You might need to activate a water pump, open a well, or use a mine cart to access new areas.
  5. Underground Sections: The town often has underground sections, such as mines or sewers, which can be dark and claustrophobic. Watch out for ambushes from Hands and Spiders.
  6. Fanatics and Cultist Priests: Expect to encounter these tougher enemies, especially in larger buildings or guarding important objectives.
  7. Exit: The exit is typically a path leading out of the town, perhaps into a canyon or a fortified bunker, once all objectives are met.

This level requires careful observation to spot Death Shrouds and methodical clearing of buildings. The Dynamite is excellent for clearing out tight rooms, and the Tesla Cannon is invaluable against groups of enemies and Death Shrouds.