Consumables:
- Blood Vial: Restores HP. Your primary healing item.
- Quicksilver Bullet: Ammunition for firearms and Hunter Tools.
- Molotov Cocktail: Thrown fire bomb, effective against beasts.
- Oil Urn: Makes enemies more susceptible to fire damage.
- Antidote: Cures poison.
- Sedative: Reduces Frenzy buildup and cures Frenzy.
- Pungent Blood Cocktail: Distracts beast-type enemies.
- Bold Hunter's Mark: Returns you to the last Lantern without losing Blood Echoes.
- Hunter's Mark: Returns you to the last Lantern, but you lose Blood Echoes.
Key Items:
- Lanterns: Checkpoints and warp points.
- Chalice: Used to create Chalice Dungeons.
- One Third of Umbilical Cord: Crucial for unlocking the secret ending.
- Hunter Badges: Unlock new items for purchase at the Bath Messengers.
- Runes: Equipable passive buffs (see next section).