Combat in Blue Archive is semi-real-time. Your students automatically attack, but you control their EX Skills using a cost system. Each student has a role (e.g., Striker, Special), attack type (Explosive, Piercing, Mystic), and armor type (Light, Heavy, Special). Form a team of 4 Strikers and 2 Specials. Pay attention to elemental advantages: Explosive beats Light, Piercing beats Heavy, Mystic beats Special. This is crucial for maximizing damage and survivability.
