Boneworks' physics engine allows for incredibly creative combat. Environmental Kills: Push enemies off ledges, crush them with falling objects, or lure them into traps. Improvised Weapons: Almost anything can be a weapon – chairs, lamps, even severed Nullmen limbs. Shielding: Use objects like trash cans or metal sheets as temporary shields. Disarming: Grab an enemy's weapon directly from their hand. Throwables: Use grenades, bottles, or even small objects to stun or distract foes. Think outside the box!
