Jimmy has access to both melee and ranged weapons, each with its own advantages. Choosing the right weapon for the situation can turn the tide of a fight.

Melee Weapons:
- Fists: Always available. Improved through Gym classes.
- Baseball Bat: High damage, slow swing. Good for single, powerful hits.
- Plank: Similar to the bat, but often found in construction areas.
- Wrench/Pipe: Common Greaser weapons, decent damage.
- Broom: Low damage, but can be used for quick jabs.
Ranged Weapons:
- Slingshot: Your first ranged weapon. Good for stunning and light damage. Ammo is plentiful.
- Firecrackers: Crafted in Chemistry class. Good for stunning groups and causing distractions.
- Stink Bombs: Crafted in Chemistry class. Area-of-effect stun and damage over time.
- Itching Powder: Crafted in Chemistry class. Causes enemies to scratch, leaving them vulnerable.
- Spud Gun: Powerful ranged weapon, fires potatoes. Unlocked by collecting Transistors.
- Rubber Band Ball: Extremely powerful, multi-hit ranged weapon. Unlocked by collecting all Rubber Bands.
- Bottle Rocket Launcher: High damage, explosive projectiles. Found later in the game.
Always carry several weapons to adapt to different combat scenarios. Remember that some weapons, like the Spud Gun, have limited ammo that needs to be replenished.