Call of Duty: Black Ops 7
Call of Duty: Black Ops 7

Secondary Weapons & Melee

Command secondary weapons in Call of Duty: Black Ops 7. Master handguns like the X16, shotguns such as the Origin 12, and launchers like the RPG-7.

Secondary weapons serve as crucial backups when your primary runs dry or for specific situations. Handguns (e.g., X16, .50 GS) are reliable sidearms for quick swaps and close-range emergencies. Shotguns (e.g., Origin 12, R9-0) offer devastating damage at extremely close range, perfect for clearing rooms. Launchers (e.g., RPG-7, JOKR) are essential for taking down enemy vehicles, killstreaks, or clearing fortified positions. Melee weapons, such as the Combat Knife, provide a silent and instant kill option in close proximity, especially useful in stealth scenarios. Always consider your secondary weapon as a tactical extension of your primary, filling any gaps in your loadout's capabilities. For example, if you run a sniper, a shotgun secondary can save you in a sudden close-quarters encounter.

Secondary Weapons & Melee - Call of Duty: Black Ops 7 screenshot
Secondary Weapons & Melee