Primary weapons are your main source of damage and come in several categories, each suited for different combat scenarios. Mastering their recoil patterns and optimal ranges is essential.
Assault Rifles (ARs)
- Krig 6: A reliable, low-recoil AR, excellent for medium to long-range engagements. Good all-rounder.
- XM4: High fire rate, good for aggressive play. Can be customized for close or medium range.
- AK-47: High damage, but with noticeable recoil. Powerful in skilled hands.
- FFAR 1: Very high fire rate, behaves almost like an SMG. Great for close-quarters AR play.
Submachine Guns (SMGs)
- MP5: Dominant in close quarters, high fire rate, and good mobility.
- AK-74u: A hybrid SMG/AR, strong damage, and manageable recoil. Versatile.
- Bullfrog: Large magazine capacity, good for sustained fire.
- LC10: High fire rate and good range for an SMG, making it very competitive.
Light Machine Guns (LMGs)
- Stoner 63: High damage and large magazine, but slow mobility. Excellent for holding objectives.
- RPD: Similar to Stoner, but with slightly better handling.
Tactical Rifles
- M16: Three-round burst, incredibly lethal at medium range with good accuracy.
- AUG: Similar to M16, but with a slightly different feel.
Sniper Rifles
- Pelington 703: Fast ADS speed, good for quickscoping.
- LW3-Tundra: Higher damage, slower ADS, better for holding angles.
Shotguns
- Gallo SA12: Semi-automatic, great for clearing rooms.
- Hauer 77: Pump-action, high one-shot kill potential.
Each weapon can be extensively customized using the Gunsmith, allowing you to fine-tune its performance to your exact preferences. Experiment with different attachments to find the perfect balance of stats for your playstyle.
Compare primary weapons inCall of Duty 4: Modern Warfare