Secondary weapons serve as reliable backups when your primary runs dry or for specific close-quarters situations. While often overlooked, a well-chosen secondary can save your life.
Pistols
- 1911: A classic, reliable pistol with good damage.
- Magnum: High damage, low fire rate revolver. Excellent for quick, precise shots.
- Diamatti: Burst-fire pistol, very powerful in close range.
Launchers
- Cigma 2: Lock-on launcher, effective against air and ground vehicles.
- RPG-7: Free-fire rocket launcher, good for area denial and destroying equipment.
Melee
- Combat Knife: Instant kill in close quarters, offers increased mobility.
Pistols are generally used for quick swaps in emergencies. Launchers are essential for dealing with enemy scorestreaks and vehicles, especially in objective-based game modes. The Combat Knife is a niche choice for aggressive, stealthy players who prioritize speed. Consider your primary weapon's weaknesses when choosing a secondary; for example, if you're running a sniper, a fast-firing pistol or shotgun can cover your close-range vulnerabilities.
Compare secondary weapons inCall of Duty 4: Modern Warfare