Multiplayer Maps: Callouts & Power Positions
Mastering the multiplayer maps in Call of Duty: Black Ops II is crucial for dominating the competition. This detailed guide will break down key callouts and strategic power positions on some of the game's most popular maps, giving you the edge in every firefight.
Nuketown 2025
Nuketown 2025 is a chaotic, small-scale map, perfect for fast-paced engagements. Understanding its tight corridors and limited cover is key.
- Bus: The yellow school bus in the center of the map. Often a contested area for early kills. Use it for quick cover or to push to the opposing house.
- Jeep: The military jeep located in front of the Green House. Provides limited cover but is a good spot for flanking or catching enemies pushing from the Bus.
- Green House: The house on one side of the map.
- Upstairs Window (Green Window): A prime sniping or assault rifle position overlooking the entire center lane and the opposing Yellow House. Be wary of grenades and enemies pushing the stairs.
- Garage: The ground-floor entrance to the Green House. Often a choke point. Use grenades or SMGs for close-quarters combat.
- Backyard: The small area behind the Green House. Good for flanking or escaping direct engagements.
- Yellow House: The house on the opposite side of the map, mirroring the Green House.
- Upstairs Window (Yellow Window): Similar to the Green Window, offers a strong sightline across the map. Expect heavy resistance and counter-sniping.
- Garage: The ground-floor entrance. High traffic area, ideal for shotguns or SMGs.
- Backyard: Provides an alternative route and cover.
- Power Position Strategy: For objective modes like Hardpoint or Domination, controlling the Upstairs Windows in either house provides significant map control. For Team Deathmatch, flanking through the backyards and catching enemies off guard as they push the center is highly effective. Always be aware of grenades and C4 thrown into the houses.
Raid
Raid is a medium-sized map featuring a luxurious mansion, offering a mix of open areas and tight interiors. Verticality and sightlines are crucial here.
- Courtyard: The central, open area with the fountain. High risk, high reward. Good for LMGs or long-range assault rifles if you can secure cover.
- Pool: The area with the swimming pool. Offers some cover behind the pool house and the diving board. Often a hot zone for engagements.
- Mansion Interior:
- Main Hall: The large central room connecting various parts of the mansion. Expect close-quarters battles. Shotguns and SMGs excel here.
- Master Bedroom (Upstairs): Overlooks the Courtyard and parts of the Pool. A strong power position for snipers or long-range ARs. Be cautious of enemies pushing the stairs or flanking through the balcony.
- Kitchen: Connects to the Main Hall and a side entrance. Often a contested objective point.
- Garage: Provides a flank route and access to the Courtyard.
- Basketball Court: An open area on one side of the map. Good for flanking or engaging enemies pushing from the Pool.
- Power Position Strategy: Securing the Master Bedroom (Upstairs) in the mansion provides excellent control over the central Courtyard and Pool areas. For aggressive players, pushing through the Kitchen or Garage can catch enemies off guard. In Domination, holding the "B" flag in the Courtyard often requires coordinated pushes and control of the surrounding high ground.
Standoff
Standoff is a classic three-lane map with a rural town setting, offering diverse engagement opportunities.
- Main Street: The central, open lane. High traffic, often a sniper's paradise. Use the vehicles and debris for cover.
- Barn: A two-story building on one side of the map.
- Barn Window (Upstairs): Overlooks Main Street and parts of the Alley. A powerful position for snipers or LMGs.
- Ground Floor: Connects to Main Street and the Alley. Good for close-quarters engagements.
- Alley: The narrow lane running parallel to Main Street, offering a more concealed route.
- Market Stall: Provides cover and a vantage point within the Alley.
- Gas Station: A building on the opposite side of the map from the Barn.
- Gas Station Roof: Accessible via a ladder, offers a strong overlook of Main Street and the opposing spawn. Highly contested.
- Interior: Good for close-quarters and objective play.
- Power Position Strategy: Controlling the Barn Window or the Gas Station Roof gives your team significant control over Main Street. For objective modes, the central building (often housing the "B" flag) is a critical power position. Use the Alley for flanking maneuvers and to avoid direct sniper fire on Main Street.