Modern Warfare III utilizes a 'Gear' system for perks, where different gear slots provide specific passive abilities. You equip a Vest, Gloves, Boots, and Gear, each offering unique benefits.
Vest Perks:
- Infantry Vest: Increased Tactical Sprint duration and refresh.
- Commando Vest: Replenishes Lethal and Tactical equipment on kill.
- Engineer Vest: Spot enemy equipment, scorestreaks, and field upgrades through walls.
- Demolition Vest: Resupply Lethal and Tactical equipment every 25 seconds.
- Overkill Vest: Allows two primary weapons.
Glove Perks:
- Quick-Grip Gloves: Increased weapon swap speed.
- Commando Gloves: Reload while sprinting.
- Scavenger Gloves: Resupply ammo and throwing knives from dead players.
Boot Perks:
- Lightweight Boots: Increased movement speed.
- Covert Sneakers: Muffled footsteps.
- Tactical Pads: Increased slide distance and allows full ADS while sliding.
Gear Perks:
- EOD Padding: Reduces damage from explosives and fire.
- Ghost T/V Camo: Undetectable by UAVs, enemy radar, and Heartbeat Sensors while moving.
- Bone Conduction Headset: Reduces combat noise, enhances enemy footsteps.
- Mag Holster: Increased reload speed.
Build Tip: For aggressive players, combine Infantry Vest, Quick-Grip Gloves, Lightweight Boots, and Ghost T/V Camo. For objective players, consider Engineer Vest, Scavenger Gloves, Tactical Pads, and EOD Padding.
Compare perk system explained inCall of Duty: World at War