Shotguns and Marksman Rifles are niche but powerful weapon classes in Warzone, excelling in very specific scenarios.
Shotgun Builds (Extreme CQC):
Shotguns are devastating at extremely close range, ideal for clearing buildings or aggressive pushes. They are often used as a secondary weapon with Overkill.
- Key Attachments: Muzzle (Choke/Suppressor), Barrel (Shortest for mobility, longest for range), Laser (5mW for hipfire), Stock (No Stock for mobility), Ammunition (Dragon's Breath, Slugs for specific builds).
- Example: Gallo SA12 (Cold War - Auto Shotgun): Agency Choke, 21.4" Reinforced Heavy, Ember Sighting Point, No Stock, STANAG 12 Rnd Tube.
- Example: VLK Rogue (Modern Warfare - Dragon's Breath): FORGE TAC Marauder, 16" Warlord, 5mW Laser, No Stock, Dragon's Breath Rounds.
Strategy: Use shotguns in tight indoor environments. Push aggressively, aim for the chest, and be prepared to reload frequently.
Marksman Rifle Builds (Mid-Range Precision):
Marksman Rifles bridge the gap between ARs and Snipers, offering good damage and precision at mid-to-long ranges, often with faster handling than traditional snipers.
- Key Attachments: Muzzle (Monolithic/Agency Suppressor), Barrel (Longest for bullet velocity), Optic (VLK 3.0x, Axial Arms 3x, or custom scope), Underbarrel (Commando/Field Agent Grip), Ammunition (Largest magazine).
- Example: Kar98k (Modern Warfare - as a Marksman Rifle): Monolithic Suppressor, Singuard Custom 27.6", Tac Laser, VLK 3.0x Optic, FTAC Sport Comb. (This build is often used as a 'sniping' AR due to its fast ADS).
- Example: DMR 14 (Cold War - Semi-Auto Precision): Agency Suppressor, 16.3" Titanium, Axial Arms 3x, Field Agent Grip, STANAG 30 Rnd.
Strategy: Marksman Rifles are excellent for picking off enemies from a distance with quick follow-up shots. They require good aim but offer more forgiveness than bolt-action snipers.