Phases & Attacks:
- Phase 1: The Guardian primarily uses a slow, sweeping sword attack and a jump attack that creates a small shockwave upon landing.
- Phase 2 (Low Health): Becomes slightly more aggressive, but patterns remain similar.
Weaknesses:
The Guardian's head is its primary weak point. It takes more damage when hit there.

Strategy (John Morris):
Stay close to the Guardian but be ready to move. When he raises his sword, quickly move behind him or jump over the attack. When he jumps, jump over the shockwave. Use your whip to hit his head, especially when he's recovering from an attack. The Axe sub-weapon is highly effective as it arcs upwards and can consistently hit his head. The Holy Water can also deal continuous damage if he stands in it.
Strategy (Eric Lecarde):
Eric's agility makes dodging easier. Use your double jump to avoid the sword sweep and the shockwave. Your spear vault is excellent for hitting his head directly. The Axe sub-weapon is also very strong for Eric, as it complements his vertical attacks. The Boomerang (Cross) can also be effective for consistent damage.
Rewards:
Orb of light, stage completion.
Focus on learning his attack timings and exploiting the brief windows when his head is vulnerable. Don't get greedy with hits; prioritize dodging.