Location: Dracula's Castle (Final Boss)
Weakness: Holy (Phase 1), None (Phase 2)
Dracula is the final boss and a multi-phase battle. You must have all three Dominus Glyphs (Anger, Agony, Hatred) to initiate the true final battle. If you don't, you will get a bad ending.

Phase 1: Human Form
Dracula in his human form is highly agile and uses several magical attacks. He is weak to Holy damage.
- Fireball: Shoots a single or triple fireball.
- Dark Orb: Summons a slow-moving dark orb that tracks Shanoa.
- Hellfire: Summons pillars of fire from the ground.
- Teleportation: Frequently teleports around the arena.
Strategy (Phase 1): Equip Luminatio (Holy Glyph) as your primary attack. Use Volaticus for quick aerial movement if needed. Dodge his fireballs and dark orbs with backdashes and jumps. When he summons Hellfire, move to a safe spot between the pillars. Attack him relentlessly with Luminatio whenever he is vulnerable. This phase is about consistent damage and precise dodging. Once his HP is depleted, a cutscene will trigger, leading to Phase 2.
Phase 2: Demon Form
Dracula transforms into a massive demon. This form is much larger and has devastating physical and magical attacks. There are no specific elemental weaknesses in this phase.
- Claw Swipe: A wide-reaching physical attack.
- Dark Breath: Breathes a stream of dark energy.
- Eye Lasers: Fires lasers from his eyes.
- Summon Minions: Summons various lesser demons to assist him.
- Ground Slam: Jumps and slams the ground, creating shockwaves.
Strategy (Phase 2): This phase requires a combination of powerful Glyphs. Equip your strongest melee Glyphs (e.g., Confodere, Secare, Fidelis Carro) and powerful magical Glyphs (e.g., Nitesco, Globus). Focus on hitting his head or chest, which are his primary weak points. Use Volaticus to stay airborne and avoid ground-based attacks like the claw swipe and ground slam. When he summons minions, quickly dispatch them with area-of-effect Glyphs if possible, or ignore them and focus on Dracula if they are not too threatening. The fight is a war of attrition; manage your MP and use your strongest attacks during openings. use your Dominus Glyphs when prompted for a powerful finishing blow. Reward: Game completion, various endings depending on conditions.