Castlevania: Symphony of the Night
Castlevania: Symphony of the Night

Consumables & Sub-Weapons

Master Alucard's arsenal in Castlevania: Symphony of the Night. Learn how to use potions, sub-weapons like the Librarian Card, and other consumables.

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Consumable items provide temporary benefits like healing, status cure, or stat boosts. Sub-weapons are secondary attacks that consume hearts and offer various offensive or utility effects.

Consumables & Sub-Weapons - Castlevania: Symphony of the Night screenshot
Consumables & Sub-Weapons

Consumables:

  • Potions: Restore HP (Potion, High Potion, Elixir).
  • Antidote: Cures poison status.
  • Uncurse: Cures curse status (reverses controls).
  • Librarian Card: Warps Alucard to the Librarian's shop.
  • Attack Potions: Temporarily boost attack (Attack Up, Shield Potion).
  • Defense Potions: Temporarily boost defense (Defense Up).

Sub-Weapons:

  • Dagger: Fast, low damage projectile.
  • Axe: Arcing projectile, good for aerial enemies.
  • Holy Water: Creates a flame pillar on the ground, excellent for ground enemies and bosses.
  • Cross: Flies forward, then expands, hitting multiple times. Very powerful.
  • Bible: Orbits Alucard, hitting nearby enemies.
  • Stopwatch: Freezes all enemies on screen for a short duration. Consumes a lot of hearts.

Sub-weapons are found throughout the castle and can be switched from the menu. The Duplicator accessory makes sub-weapons incredibly powerful by removing their heart cost.