Boss Name: Landmund

Landmund is a large, ice-elemental golem that uses powerful physical attacks and ice magic. Its slow movement is compensated by its high defense and damaging abilities.
- Phase 1: Ice Shards & Stomps: Landmund will launch ice shards in a cone pattern and perform slow, powerful stomps that create localized ice spikes. Dodge the shards and move away from the stomp areas.
- Phase 2: Ice Wall (Mid HP): As its health decreases, Landmund may summon temporary ice walls to restrict your movement or block your attacks. Use your Hammer to quickly break these walls.
- Phase 3: Freezing Aura (Low HP): Near defeat, Landmund might emit a freezing aura that slows your movement if you get too close. Maintain a medium distance and use ranged attacks or quick melee bursts.
Strategy: The Hammer is effective against Landmund due to its high damage and ability to break ice. Use charged Hammer attacks when you have an opening, especially after it finishes an attack sequence. The Bow can also be used for consistent damage from a distance, particularly if you have a strong one. If you have a fire-elemental spirit, its magic will deal significant damage. Focus on dodging its slow but powerful attacks. Breaking the ice walls quickly is crucial to maintain mobility and attack opportunities. This boss tests your ability to manage environmental obstacles and exploit openings.
Reward: Completion of Chapter 4. More elemental subquests become available.