Armor provides protection and often offers bonus attributes or environmental resistances. Armor comes in Light, Medium, and Heavy tiers. Light Armor: Low protection, high mobility, often bonus Agility. Medium Armor: Balanced protection and mobility, often bonus Grit or Vitality. Heavy Armor: High protection, low mobility, often bonus Strength or Vitality. Crafting armor requires an Armorer's Bench and various materials. Look for armor sets that provide bonuses against heat or cold for specific biomes.
