Objects of Power (OoPs) are central to the narrative and gameplay of Control Ultimate Edition. These anomalous items are the source of Jesse Faden's powers and act as anchors for the Bureau's operations. Interacting with them not only progresses the story but also grants Jesse new abilities and unlocks vital lore, making them essential collectibles.
What are Objects of Power?
Objects of Power are unique, physically manifested artifacts that have been influenced by the paranormal. They are the focal points of the Federal Bureau of Control's investigations and containment efforts. In Control Ultimate Edition, these objects are the primary means by which Jesse Faden gains access to her supernatural abilities and advances the main storyline. Each OoP is tied to a specific sector of the Bureau and a corresponding ability or narrative progression.
Key Objects of Power and Their Sificance
Throughout Jesse's journey, she will encounter several key Objects of Power:
- The Service Weapon: The first OoP Jesse interacts with, granting her the ability to wield its transformative forms.
- The Ashtray Maze: Interacting with this OoP allows Jesse to navigate the treacherous Ashtray Maze and gain access to new areas.
- The Fridge: This OoP is crucial for understanding the nature of the Hiss and its influence.
- The Rubber Duck: A particularly memorable OoP that offers unique challenges and rewards.
Each OoP is typically guarded by Hiss forces or presents a unique environmental puzzle that Jesse must overcome before she can interact with it. The act of claiming an OoP often triggers a combat encounter, testing Jesse's current abilities.
Gameplay Impact of Objects of Power
Interacting with an Object of Power has several sificant gameplay implications:
- Ability Unlocks: The most direct impact is the acquisition of new psychic abilities for Jesse. For example, claiming the Service Weapon grants her the ability to use its various forms.
- Story Progression: OoPs are intrinsically linked to the main narrative. Interacting with them moves the story forward, revealing more about the Bureau, the Hiss, and the nature of the Oldest House.
- Lore Acquisition: Claiming an OoP often triggers the discovery of new documents, audio logs, or research files that flesh out the game's rich lore.
- Control Point Activation: Interacting with an OoP often activates a nearby Control Point, providing a safe haven and fast travel option.
Finding Objects of Power
Objects of Power are generally placed at critical junctures in the main story missions. They are usually clearly marked on your map once you are in their vicinity or have received the relevant mission objective. While some might be slightly hidden behind environmental obstacles, their primary locations are tied to story progression.
Collecting and Interacting
When you approach an Object of Power, you'll typically see a prompt to interact with it. Before doing so, it's advisable to clear the surrounding area of enemies, as interacting with an OoP almost always initiates a combat encounter. Once you've dealt with the threats, approach the object and hold the interaction button. Jesse will then absorb its power or gain insight, leading to the next phase of her journey.