Weapons are your primary means of offense. They come in various categories, each with unique movesets, scaling, and weapon arts. Experiment to find what suits your playstyle.
Weapon Categories:
- Daggers: Fast, low damage, high critical.
- Straight Swords: Balanced, versatile, good for beginners.
- Greatswords: Slower, higher damage, good stagger.
- Ultra Greatswords: Very slow, very high damage, high stagger, often have hyper armor.
- Curved Swords: Fast, agile, good for Bleed builds.
- Katanas: Fast, high Dexterity scaling, often have Bleed.
- Axes: Moderate speed, good damage, often Strength-focused.
- Greataxes: Slower, high damage, high stagger.
- Hammers: Similar to axes, often blunt damage.
- Great Hammers: Very slow, very high blunt damage, high stagger.
- Spears: Ranged melee, good for poking from behind a shield.
- Halberds: Longer reach, sweeping attacks, good for crowd control.
- Reapers: Wide arcs, often have Bleed/Poison.
- Whips: Long reach, unparriable, low damage.
- Fists/Claws: Very fast, low range, good for Bleed/Poison.
- Bows/Greatbows: Ranged physical damage.
- Crossbows: Ranged physical damage, can be used with one hand.
- Catalysts (Staves, Talismans, Chimes, Pyromancy Flames): Used to cast spells.
Weapon Scaling:
Weapons scale with your stats (Strength, Dexterity, Intelligence, Faith, Luck) indicated by letters (E, D, C, B, A, S). S is the best scaling.
Compare weapons inDark Souls Remastered