After escaping Brainiac's ship, villains are transported to the Hall of Doom. Your mentor will immediately assign 'A Villain's Debut'.

Objectives:
- Speak with your Mentor: Locate Joker, Lex Luthor, or Circe in the Hall of Doom's main chamber. They will outline your first steps into villainy.
- Report to the Teleporter: Head to the Gotham City teleporter. This will transport you to your first open-world mission zone.
- Defeat GCPD Officers: Once in Gotham, you'll be tasked with defeating a small number of Gotham City Police Department officers or low-level heroes. Use your basic attacks and initial powers to assert dominance.
- Vandalize Public Property: Interact with designated objects (e.g., statues, billboards) to deface them and spread fear.
- Return to Mentor: Use your map to find the nearest teleporter back to the Hall of Doom and report your initial acts of villainy.
Reward: Experience, a small amount of cash, and your first piece of basic gear (e.g., head piece).