Titans are the frontline defenders, the immovable objects, and the unstoppable forces. They excel in close-quarters combat, protecting allies, and unleashing powerful melee attacks and defensive abilities.
Core Identity:
- Defense: Barricades provide cover and utility.
- Melee: Many abilities enhance or revolve around powerful melee attacks.
- Aggression: Designed to push forward and control space.
Subclasses & Playstyles:
- Striker (Arc): Melee brawling, chain lightning. Thunderclap for burst damage, Fist of Havoc for area clear.
- Sentinel (Void): Protection, debuffs, Void shields. Ward of Dawn for ultimate defense, Shield Throw for offense and defense.
- Sunbreaker (Solar): Burning, explosions, hammers. Hammer of Sol for ranged damage, Sunspots for ability regeneration.
- Behemoth (Stasis): Creating Stasis crystals, shattering. Shiver Strike for mobility, Glacial Quake for area control.
- Berserker (Strand): Melee frenzy, Woven Mail, suspending. Frenzied Blade, Banner of War for team buffs, Bladefury Super.
Buildcrafting Focus:
Titans often prioritize Resilience for faster barricade cooldowns and damage resistance, Strength for melee cooldowns, and Discipline for grenade cooldowns. Exotic armor like Heart of Inmost Light, Loreley Splendor Helm, and Synthoceps are popular choices.