Weapons come in various types: swords, axes, daggers, bows, crossbows, and staves. Each weapon type scales with a specific attribute (Strength for most melee, Dexterity for bows/daggers, Intelligence for staves). Damage types include piercing, slashing, crushing, and elemental. Some enemies are resistant or vulnerable to certain damage types, so diversify your party's arsenal. Always keep your weapons repaired for maximum damage output.
