Outposts are neutral objectives that provide experience and vision to the controlling team. They are important strategic points that can influence the mid-game.
Location:
- There are two Outposts on the map, located in the jungle near the Tier 2 towers of the mid lane.
Control Mechanics:
- Capture: An Outpost can be captured by standing near it for 6 seconds without enemy heroes present.
- Experience: Every 5 minutes (starting at 10:00), the controlling team receives a burst of experience for all heroes.
- Vision: The controlling team gains vision in a large radius around the Outpost.
- Teleport: Heroes can teleport to controlled Outposts using Town Portal Scrolls.
Strategic Importance:
- Experience Advantage: Controlling both Outposts provides a significant experience advantage over time, helping your team gain levels faster.
- Map Control: The vision provided by Outposts is crucial for tracking enemy movements and securing objectives in the mid-game.
- Teleportation Point: Outposts serve as valuable teleportation points, allowing for quick rotations, defense, or counter-initiations.
- Contested Objective: Outposts are highly contested, especially in the mid-game, as both teams vie for their benefits.
Prioritizing Outpost control, especially after winning a team fight or securing a pick-off, can provide a significant advantage in the mid-game. Supports and offlaners often play a key role in securing and defending them.