Mini-Games and Diversions
Beyond the epic quest to defeat Baramos and Zoma, Dragon Quest III offers several engaging mini-games and diversions that can provide valuable rewards, enhance your party's capabilities, or simply offer a fun break from dungeon crawling. Mastering these activities can give you a significant edge, especially in the later stages of your adventure.
Pachisi Track
The Pachisi Track, a board game-style mini-game, is a fantastic way to earn experience, gold, and rare items. There are several tracks scattered throughout the world, each with unique layouts and rewards. To participate, you'll need a Pachisi Ticket, which can be found in treasure chests, dropped by certain monsters, or purchased from specific vendors.
Locations of Pachisi Tracks:
- Assaram: The first track you'll likely encounter. Located in the northern part of the town. Good for early-game experience and gold.
- Bahamut's Lair: Found within the dungeon itself. This track offers better rewards but requires navigating a dangerous area.
- Zipangu: A more challenging track with higher stakes and more lucrative prizes.
- Hidden Village (Post-Game): The ultimate Pachisi challenge, offering some of the best equipment and items in the game.
Pachisi Strategy:
Success in Pachisi relies on a combination of luck and strategic choices. Here are some tips:
- Dice Rolls: The number of spaces you move is determined by a dice roll. While random, understanding the board layout helps.
- Event Spaces: Land on various spaces for different effects:
- Treasure Chest: Grants a random item, which can range from a simple Herb to powerful equipment.
- Gold Bag: Awards a varying amount of gold.
- Experience Orb: Grants experience points to your entire party.
- Monster Encounter: Initiates a battle. Winning grants experience and gold. Be prepared!
- Warp Space: Teleports you to another part of the board.
- Start/Goal: Landing on or passing the goal space grants bonus rewards.
- Save Scumming (Optional): For players seeking optimal outcomes, saving before entering a Pachisi Track and reloading if the results are unfavorable can be a viable, albeit time-consuming, strategy.
- Target Specific Rewards: If you're hunting for a particular item, familiarize yourself with which tracks offer it. The later tracks generally have better item pools.
Monster Medals
Throughout your journey, certain monsters have a chance to drop a Monster Medal upon defeat. These unique collectibles serve as a testament to your monster-slaying prowess. While they don't directly impact combat, collecting them can be a rewarding side-quest for completionists.
Collecting Monster Medals:
- Random Drops: Monster Medals are rare drops. You'll need to defeat many of the same monster type to acquire their medal.
- No Specific Location: Medals are tied to the monster, not the location. Any time you defeat a monster that drops a medal, there's a chance it will appear in your inventory.
- Check Your Bag: Medals are stored in your item bag. They don't take up valuable inventory space for battle items.
Purpose of Monster Medals:
In the original Dragon Quest III, Monster Medals were primarily for bragging rights and completion. Later versions of the game sometimes introduced NPCs or areas where collecting a certain number of medals would unlock minor rewards or dialogue. Consult version-specific guides for any additional utility.
Mini Medals
Mini Medals are perhaps the most crucial collectible diversion in Dragon Quest III. These small, shiny tokens are hidden throughout the world and can be exchanged for powerful and exclusive equipment at the Mini Medal King's Castle.
Finding Mini Medals:
Mini Medals are hidden in several places:
- Treasure Chests: Many chests, both in dungeons and towns, contain Mini Medals.
- Pots and Barrels: search every breakable object in towns and houses!
- Sparkling Spots: On the world map and within certain areas, keep an eye out for sparkling spots on the ground; these often hide Mini Medals.
- Specific NPCs: A few NPCs will give you a Mini Medal for completing a small task or simply by talking to them.
- Monster Drops: Similar to Monster Medals, some rare monsters have a very low chance of dropping a Mini Medal.
Mini Medal King's Castle:
The Mini Medal King's Castle is located on a small island in the far east of the world map, accessible only by ship. Once you arrive, speak to the Mini Medal King to exchange your collected medals for rewards.
Mini Medal Rewards (Partial List):
The rewards scale with the number of medals you've collected. Here are some notable examples:
- 5 Medals: Strength Seed
- 10 Medals: Agility Seed
- 15 Medals: Iron Mask
- 20 Medals: Sword of Gaia
- 25 Medals: Staff of Thunder
- 30 Medals: Dragon Shield
- 35 Medals: Sage's Stone
- 40 Medals: Gringham Whip
- 50 Medals: Metal King Shield
- 60 Medals: Orb of Light (Essential for a post-game secret!)
Note: The exact rewards and the number of medals required may vary slightly between different versions of Dragon Quest III. Always consult a version-specific guide for the most accurate list.
Prioritizing Mini Medal collection is highly recommended, as the rewards can significantly boost your party's power and survivability, making even the toughest challenges more manageable.