Chapter 2 introduces Princess Alena, a spirited martial artist from Zamoksva Castle, who yearns for adventure beyond her castle walls. Alena is a pure physical attacker, excelling in unarmed combat. Her unique abilities allow her to deal significant damage without relying on weapons, though claws can enhance her power. This chapter focuses on her quest to participate in the Endor Tournament, a prestigious martial arts competition.

You'll start within Zamoksva Castle, where Alena is confined. Your first task is to find a way to escape. This involves a bit of exploration and interaction with her loyal companions, Borya and Kiryl, who will eventually join her. Once outside, you'll travel through various towns and dungeons, building Alena's strength for the tournament. Her high agility and critical hit rate make her a formidable opponent in battle.