Location: Hexagon (end of dungeon, north of Coffinwell)

Recommended Level: 8-10
Party Setup: Hero (Minstrel), Warrior, Priest, Mage
Attacks:
- Normal Attack: Single target physical damage.
- Swoop: Moderate physical damage to one target.
- Foul Breath: Attempts to poison all party members.
Strategy: Morag is your first significant boss, and she primarily relies on physical attacks and poison. Your Warrior should focus on dealing damage with 'Helm Splitter' to lower her defense, making her more vulnerable. Your Mage should cast 'Frizz' or 'Crack' for consistent magical damage. The Minstrel can either attack or use 'Oomph' on your Warrior to boost their damage. The Priest's main role is to keep everyone healed with 'Heal' and to cure poison with 'Antidotal Herb' or 'Sobering Solution' (if learned). Keep your HP above 50% to avoid being defeated by a critical hit or a combination of attacks. If multiple party members are poisoned, prioritize healing the Priest first so they can continue to heal others. This battle is a good test of your basic combat and healing management skills.