Controls and User Interface — Dragon Quest XI S: Echoes of an Elusive Age Guide
Mastering the controls and understanding the UI in Dragon Quest XI S is crucial for an optimal gameplay experience. The game offers a unique ability to switch between 2D and 3D modes, which impacts navigation, combat, and item collection. Familiarize yourself with these differences to enhance your journey.
Controls (PS4)
Options Button: Access Key Items for immediate use.
Triangle Button: Open the main menu to check game info, use magic, and change items/equipment.
Circle Button: Cancel menu selections or make your character jump.
Cross Button: Select menu options or interact with items.
Square Button: Open the map.
R2 Button: Cause your character to sprint.
Differences between 2D and 3D versions (S Edition)
The S version allows switching between 2D and 3D modes at a Church or Goddess Statue. This choice significantly alters gameplay mechanics:
Chapter Progress: In 2D mode, the game is structured into chapters. Switching chapters will result in losing progress if not at the start or end of one. You can travel back to a prior chapter or the beginning of your current one.
Boat Docking: Your boat can dock on any shoreline in 2D mode, but only at designated spots in 3D mode.
Map Size: 2D maps are generally smaller, often leading to quicker traversal compared to their 3D counterparts, though they resemble the 3D layout.
Sparkling Spots: Item collection from sparkling spots is consistent at 15-minute intervals in 2D mode. In 3D mode, the respawn time is random.
Zoom/Chimera Wings: These travel spells can only be used outdoors in 2D mode, restricting their use in dungeons or campsites. In 3D mode, they can be used anywhere.
Battles: 2D mode features random encounters, reminiscent of older RPGs. In 3D mode, enemies are visible on the screen, allowing you to avoid them.
Jumping: The jump action is not available in 2D mode.