The Elder Scrolls VI
The Elder Scrolls VI

Choosing Your Starting Class/Archetype

Define your starting archetype in The Elder Scrolls VI. Learn how initial skill choices influence your early game and character build in Hammerfell.

·Multi-source verified (122/122)

While The Elder Scrolls VI may not feature rigid, pre-defined classes like some RPGs, the game will undoubtedly allow players to define their character's strengths and weaknesses through their initial choices and subsequent skill development. Think of these as starting archetypes rather than strict classes. Your initial choices will influence your starting skills and potentially grant you unique starting gear or a specific questline.

Here are some common archetypes you might be able to lean into from the outset:

  • The Warrior: Focuses on melee combat, excelling with swords, axes, maces, and shields. High starting skills would likely be in One-Handed, Two-Handed, Block, and Heavy Armor. Their playstyle is direct and often involves charging into the fray. They might start with a sturdy iron sword and a basic shield, or a two-handed warhammer.
  • The Mage: Relies on the power of Magicka to cast spells for offense, defense, and utility. Key starting skills would be in Destruction, Conjuration, Alteration, Restoration, and Illusion. Mages often begin with a basic staff, a novice spell tome, and perhaps robes that boost Magicka regeneration.
  • The Thief/Assassin: Emphasizes stealth, agility, and precision. Starting skills would heavily favor Sneak, Archery, Lockpicking, Pickpocket, and Light Armor. This archetype might begin with a daggers, a bow, and a set of light leather armor, allowing them to move unseen and strike from the shadows.
  • The Spellsword/Battlemage: A hybrid archetype that blends martial prowess with magical abilities. This character would have balanced starting skills in both combat and magic schools, such as One-Handed and Destruction, or Two-Handed and Conjuration. They might start with a one-handed sword and a novice spell, or a set of enchanted armor.
  • The Ranger/Hunter: Primarily uses ranged weapons like bows and arrows, often with a focus on survival and nature-based skills. Starting skills would include Archery, Sneak, and possibly Alchemy for crafting poisons and potions. They might begin with a hunting bow and a few arrows, along with basic survival gear.

When creating your character, consider which of these playstyles most appeals to you. Your chosen race will also synergize with these archetypes, as discussed in the previous section. For example, a Nord might naturally gravitate towards a Warrior archetype, while a High Elf would be a natural fit for a Mage. Don't feel locked into a single path; The Elder Scrolls series is renowned for its freedom, allowing you to mix and match skills and evolve your character in unexpected ways as you explore the rich world and uncover its secrets.