Overview: Consumable items that grant a permanent +3 skill points to a specific skill (+4 with the 'Comprehension' perk). There are 4 skill books for each of the 13 skills, totaling 52 books in the base game.
- Examples: 'Guns and Bullets' (Guns), 'Dean's Electronics' (Science), 'Tales of a Junktown Jerky Vendor' (Barter).
Strategy: Collect as many skill books as possible. They are often found in specific, hidden locations, sometimes requiring Lockpick or Science checks to access. Use a guide to find them all, especially if you have the 'Comprehension' perk.