After the events of Act I, you'll find yourself in the Southern Territory, a new, equally dangerous region. The conflict between the UFLL and APR intensifies, and your role as a mercenary becomes even more complex. You'll encounter new challenges, including more heavily fortified outposts and a greater emphasis on navigating the political landscape. The Jackal's presence will become more pronounced, and you'll begin to uncover more about his motivations and plans. Expect longer travel times between objectives and a need for more advanced weaponry and tactics. Your buddies will continue to play a critical role in offering alternative mission approaches and providing combat support.
