Discover the iconic bridal outfits worn by Cloud, Tifa, and Aerith in Final Fantasy VII Remake. This guide details the specific choices and side quests that influence which stunning dress each character dons during a pivotal moment in Chapter 9.
The Sificance of the Dresses
During Chapter 9, "The Town That Never Sleeps," Cloud, Tifa, and Aerith are required to don dresses to infiltrate Don Corneo's mansion. The specific outfits they wear are determined by player choices and completed side quests throughout the game, adding a layer of personalization and replayability.
Tifa's Dresses
Tifa's dress choice is influenced by a dialogue option during the side quest "Alone at Last" in Chapter 3, which is only available after completing all other side quests in that chapter. The suggestion Cloud gives her determines her attire:
- Default (No specific choice): If you don't complete all Chapter 3 side quests or make a neutral suggestion, Tifa wears her standard blue dress.
- "Mature" Choice: If Cloud suggests Tifa wear something more mature, she dons a beautiful blue short-backless dress.
- "Sporty" Choice: If Cloud suggests a sporty look, Tifa wears a stylish silver cheongsam.
- "Exotic" Choice: If Cloud suggests an exotic style, Tifa appears in a short kimono.
Aerith's Dresses
Aerith's dress is determined by the number of side quests completed in Chapter 8:
- 0 Side Quests: Aerith wears a simple pink dress.
- 3 Side Quests: Aerith wears a slightly more elaborate pink dress.
- 6 Side Quests: Aerith dons a stunning red dress, the most elaborate of the three.
Cloud's Dresses
Cloud's attire is dependent on both the side quest path taken in Chapter 9 and the number of side quests completed:
- No Side Quests Completed: Cloud wears a simple dress with twintails.
- All Side Quests Completed (Madam M's Path): Cloud wears a better dress with long hair.
- All Side Quests Completed (Sam's Path): Cloud wears a better dress with twintails.
These dress choices, while cosmetic, add a memorable and often humorous element to the narrative, allowing players to influence the visual presentation of key characters during a sificant plot point.