FFXIV offers both 8-player 'Normal Raids' (often with a 'Savage' difficulty for hardcore players) and 24-player 'Alliance Raids'. These provide challenging boss encounters, unique gear, and often expand upon the game's lore.
Normal Raids (8-Player):
- Coil of Bahamut (ARR): The original endgame raid, highly challenging.
- Alexander (HW): A mechanical primal.
- Omega (SB): A powerful supercomputer.
- Eden (ShB): Restoring the elements to the First.
- Pandaemonium (EW): Uncovering ancient secrets.
Alliance Raids (24-Player):
- Crystal Tower (ARR): Essential for later MSQ.
- Shadow of Mhach (HW): Ancient Nymian lore.
- Return to Ivalice (SB): Collaboration with FFXII/FFT.
- YoRHa: Dark Apocalypse (ShB): Collaboration with NieR: Automata.
- Myths of the Realm (EW): Exploring the Twelve.
Unlock: Each raid series has a blue '+' quest that initiates the storyline. These are typically found in major cities or hub areas after completing the relevant MSQ.