Chapter 7: Incursion
Chapter 7, "Incursion," often sifies a turning point in Fire Emblem Awakening, potentially introducing a significant plot twist or a particularly challenging set of battles. This chapter may feature maps with intricate layouts, including choke points, elevated terrain, and environmental hazards that players must navigate carefully. Enemy forces in this chapter are likely to be more coordinated and possess higher-tier classes, such as Wyvern Knights or Sorcerers, who can inflict devastating damage from afar. Understanding the strengths and weaknesses of these advanced classes is paramount. For example, Wyvern Knights are typically weak to archers, while Sorcerers are vulnerable to physical attacks from units with high defense. The chapter might also introduce a new mechanic or enemy behavior that players haven't encountered before, requiring them to experiment with different strategies. If the chapter involves defending a specific location for a set number of turns, prioritize establishing a strong defensive line and utilizing units with high defensive stats and the ability to heal. Consider using units with the "Rally" command to provide temporary stat boosts to nearby allies, enhancing their combat effectiveness. Looting fallen enemies is always a good practice, as they may drop valuable items such as potent tomes like the "Thunder" tome or rare crafting materials. If the chapter presents multiple paths or objectives, carefully assess which path offers the greatest strategic advantage or the most valuable rewards. The use of "Second Seals" to reclass units into more advantageous classes can be particularly beneficial in this chapter, allowing you to tailor your army to counter the specific threats presented. For instance, reclassing a unit with high magic growth into a class that utilizes powerful offensive magic can be highly effective against heavily armored foes.