Fire Emblem Fates: Conquest
Fire Emblem Fates: Conquest

How to Beat Hinoka (Chapter 14)

Navigate Fire Emblem Fates: Conquest Chapter 14. Our walkthrough guides you through Hinoka's challenges and secures victory. Plan your approach.

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Hinoka (Chapter 14)

Chapter 14, "The Sky's the Limit," introduces a challenging aerial battle against Princess Hinoka and her pegasus knights. Hinoka herself is a powerful unit, wielding the powerful Lance of the Sky, and her pegasus knights are swift and deadly. This chapter emphasizes the importance of anti-air capabilities and careful positioning. Hinoka's high Speed and Skill stats, combined with her Lance of the Sky, make her a significant threat to any ground-based units. Her pegasus knights also possess high mobility, allowing them to flank and attack vulnerable units. Units with high resistance are essential for mitigating the damage from their lances, as flying units often have a weakness to bows and magic. Consider utilizing archers like Niles or mages like Ophelia. If your magic users are not sufficiently leveled, a Resistance Tonic can provide a much-needed boost. The map in Chapter 14 often features open terrain, which can be advantageous for flying units. Therefore, creating defensive formations and utilizing chokepoints where possible is crucial. Pair-up is vital for protecting your weaker units and bolstering the offensive power of your front-liners. Pairing a strong offensive unit with a defensive unit can allow them to engage Hinoka and her knights effectively. For instance, pairing Xander with Silas can create a formidable duo capable of weathering aerial assaults. If you have access to any **Effective Weapons** against flying units, such as a Brave Bow or a powerful mage with a spell effective against fliers, this is the chapter to deploy them. Prioritize eliminating the pegasus knights surrounding Hinoka before focusing your full attention on her. This will reduce the number of incoming attacks and make the final confrontation more manageable. Be aware of Hinoka's movement range and attack range, and try to keep your units out of her immediate threat zone until you are ready to engage. A well-timed use of a Speed Tonic can allow a unit to double-attack Hinoka, potentially ending the threat before she can retaliate effectively.